1996
DOI: 10.1147/sj.353.0443
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Programmable Bricks: Toys to think with

Abstract: In this paper, we discuss the applicat[ons ant! implications of the Programmable Bricks -s tiny, portable computer embecfded~nside a LE~Q'J brick, capable of interacting with the phys!cal world in a large variety of ways. We describe how Programmable Bricks make possible a wide range of new design activities for children, and we discuss experiences in using Programmable Bricks in three types of applications: autonomous creatures, active environments, and personal science experiments.

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Cited by 226 publications
(108 citation statements)
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“…The concepts of the two design cases were iteratively developed by applying a user centred design approach, incorporating input from diverse stakeholders. The design cases contributed to the development of the framework but are in addiction to this a result on its own, showing how DBL with digital toolkits could look in practice [25]. Finally, in the conclusion we will discuss and reflect upon the uncovered requirements and the two final DBL concepts we created.…”
Section: Methodsmentioning
confidence: 93%
See 1 more Smart Citation
“…The concepts of the two design cases were iteratively developed by applying a user centred design approach, incorporating input from diverse stakeholders. The design cases contributed to the development of the framework but are in addiction to this a result on its own, showing how DBL with digital toolkits could look in practice [25]. Finally, in the conclusion we will discuss and reflect upon the uncovered requirements and the two final DBL concepts we created.…”
Section: Methodsmentioning
confidence: 93%
“…Together the toolkit and DBL process should offer the possibility to meet learning goals: set by the curriculum of the (Dutch) government such, 21 st century skills and the development of an awareness for the value of technology in society [11]. The toolkit must be designed to be open ended as to be applicable with different design briefs and different end results [25]. Next to that it must allow children who may have different learning styles and approaches to work with it [4].…”
Section: Framework Structurementioning
confidence: 99%
“…For example, 'Programmable Bricks' [38] enabled children to easily create physical computing devices by connecting sensors and motors to a computer embedded in a LEGO brick and program them using the Logo programming language. Phidgets [17] are 'physical widgets' that facilitate rapid prototyping with minimal electronics knowledge.…”
Section: Physical Computing Toolsmentioning
confidence: 99%
“…The working prototype shown in Figure 3 employs one of the MIT Media Lab's "crickets" (or programmable Lego bricks [14]) to provide the computation for the device, and shape memory alloy actuators to open and close the hinge. While the prototype is still rather unwieldy-the computational element here is not sufficiently integrated within the craft object itself-the result is nonetheless a hinge-like object that can be programmed with simple behaviors such as "open and close five times; wait one minute; then repeat indefinitely".…”
Section: Strategy 2: Computationally-enhanced Craft Itemsmentioning
confidence: 99%