2020
DOI: 10.1609/aaai.v34i02.5557
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Private Bayesian Persuasion with Sequential Games

Abstract: We study an information-structure design problem (a.k.a. a persuasion problem) with a single sender and multiple receivers with actions of a priori unknown types, independently drawn from action-specific marginal probability distributions. As in the standard Bayesian persuasion model, the sender has access to additional information regarding the action types, which she can exploit when committing to a (noisy) signaling scheme through which she sends a private signal to each receiver. The novelty of our model i… Show more

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Cited by 21 publications
(27 citation statements)
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“…Celli et al [12] examine information-structure design problems as a means of forcing coordination towards a certain objective. More precisely, they start from the usual scenario where a mediator can communicate action recommendations to players before the beginning of a sequential game.…”
Section: Bayesian Persuasion With Sequential Gamesmentioning
confidence: 99%
See 2 more Smart Citations
“…Celli et al [12] examine information-structure design problems as a means of forcing coordination towards a certain objective. More precisely, they start from the usual scenario where a mediator can communicate action recommendations to players before the beginning of a sequential game.…”
Section: Bayesian Persuasion With Sequential Gamesmentioning
confidence: 99%
“…Specifically, the mediator is able to observe more information than the other players. Celli et al [12] pose the following question: can the mediator exploit the information asymmetry to coordinate players' behavior toward a favorable outcome?…”
Section: Bayesian Persuasion With Sequential Gamesmentioning
confidence: 99%
See 1 more Smart Citation
“…Thus unsurprisingly, it has attracted much algorithmic studies, particularly in the challenging situation of multi-receiver persuasion [18]. Much algorithmic investigation has been devoted to the special case with no inter-agent externalities [19,20,21,22,23], i.e., a receiver's utility is not affected by other receivers' actions. This restriction is certainly not ideal, but does come with a reason.…”
Section: Introductionmentioning
confidence: 99%
“…(i.e., private signaling). This turns out to be more tractable: optimal private signaling admits polynomial time algorithm so long as the sender's objective function can be efficiently maximized [20,22] but becomes NP-hard otherwise [19].…”
Section: Introductionmentioning
confidence: 99%