2017
DOI: 10.17083/ijsg.v4i2.182
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Prime Example Ingress Reframing the Pervasive Game Design Framework (PGDF)

Abstract: The growing availability of mobile communication infrastructure over the last decade has contributed significantly to the maturity of Pervasive Gaming. The massive success of games such as Ingress and Pokémon Go made pervasive gaming a viable option for transforming learning. By its adaptability to location and context, pervasive technology is a valuable support for the design of engaging learning experiences. Despite profound examples of pervasive gaming as learning tool, there is still a lack of reliable met… Show more

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Cited by 31 publications
(15 citation statements)
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References 26 publications
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“…The objective group is the same used previously to compare the performance for each technique. Thus, we want to know how can pervasive games really impact and enhance the education and learning process, considering the pervasive context presented by Söbke et al (2017).…”
Section: Discussionmentioning
confidence: 99%
“…The objective group is the same used previously to compare the performance for each technique. Thus, we want to know how can pervasive games really impact and enhance the education and learning process, considering the pervasive context presented by Söbke et al (2017).…”
Section: Discussionmentioning
confidence: 99%
“…Users then affiliated themselves with one of the two teams, purposefully implemented as a competitive element (opposing teams) as well as a collaborative element (common goals within teams) to increase user motivation (cf. Söbke, Hauge, & Andreea Stefan, ). This further stimulated interest and introduced users to the competitive elements of the game.…”
Section: Methods and Implementationmentioning
confidence: 99%
“…Sensor-based outdoor tracking relies on the combination of GPS or Wi-Fi with smart devices' inertial sensors [22,43], such as gyroscopes, accelerometers, and compasses. In these applications, only a smartphone is usually required, and typical applications are outdoor AR games [44], such as Pokemon Go [45]. Although such sensor-based tracking could work for general public participation, the general lack of accuracy of GPS coupled with an eventual drift of the inertial sensors [21,23,24] is a problem for outdoor AR functions that require stable tracking [25].…”
Section: State Of the Artmentioning
confidence: 99%