2008
DOI: 10.1016/j.compcom.2008.04.003
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Press Enter to “Say”: Using Second Life to Teach Critical Media Literacy

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Cited by 22 publications
(7 citation statements)
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“…Some of the commonly shared barriers in this virtual world were also identified in this study, such as computer hardware (deWinter & Vie, 2008) and broadband Internet connection access (Messinger et al , 2009; Warburton, 2009) and steep learning curve (Inman et al , 2010; Nesson & Nesson, 2008; Taylor & Chyung, 2008; McKay, Van Schie & Headley, 2008). Besides, “the possibilities for [other] technical problems and failures during the actual event are numerous” (Wiecha, Heyden, Sternthal, & Merialdi, 2010, PairWork, para.…”
Section: Resultsmentioning
confidence: 59%
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“…Some of the commonly shared barriers in this virtual world were also identified in this study, such as computer hardware (deWinter & Vie, 2008) and broadband Internet connection access (Messinger et al , 2009; Warburton, 2009) and steep learning curve (Inman et al , 2010; Nesson & Nesson, 2008; Taylor & Chyung, 2008; McKay, Van Schie & Headley, 2008). Besides, “the possibilities for [other] technical problems and failures during the actual event are numerous” (Wiecha, Heyden, Sternthal, & Merialdi, 2010, PairWork, para.…”
Section: Resultsmentioning
confidence: 59%
“…They call for attention to a number of barriers that require to be addressed head‐on in order to achieve enhanced pedagogical outcomes in this virtual world. These barriers include hardware problems (Boulos & Toth‐Cohen, 2009; deWinter & Vie, 2008; Larach & Cabra, 2010; Warburton, 2009), software problems (Boulos & Toth‐Cohen, 2009; Inman, Wright & Hartman, 2010; Taylor & Chyung, 2008), technical difficulties (Burgess, Slate, Rojas‐LeBouef & LaPrairie, 2010; Nesson & Nesson, 2008), inappropriate content, such as sex and violence (Zhang, 2011), as well as instructors' increasing workload (deWinter & Vie, 2008; Taylor & Chyung, 2008).…”
Section: Introductionmentioning
confidence: 99%
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“…According to the economic statistics released by Linden Lab, the company that launched Second Life, by November 2008, the total residents in this virtual world has reached 16 million. Using Second Life (SL) as an educational tool has been studied by researchers in new media literacy, education, communication studies and library studies (Atkinson, 2008;Diehl & Prins, 2008;DeWinter & Vie, 2008;Jarmon, Trahagan, & Mayrath, 2008). Second language education on English is also conducted in SL in the form of either free classes or paid classes (Diehl & Prins, 2008).…”
Section: Introductionmentioning
confidence: 99%
“…Other studies highlight the high levels of violence and harassment, such as "virtual rape" and other "predatory" acts that exist within Second Life (Tennesen, 2009). Indeed, researchers specifically note that "boundaries between controlled educational spaces and sexualized content in Second Life can be blurry" (deWinter & Vie, 2008), an issue relevant to the educational world that Michael Bugeja alludes to when he wonders who will be "held accountable for requiring students to enter a virtual world filled with online harassers" ( Bugeja, 2007, p. 18). Similarly, David Bell underscores another potential area of risk within Second Life, noting that it is essential to understand "how economic, social, and cultural value" operate in Second Life, since the capitalist economy that holds Second Life together "has profound implications for learning."…”
Section: Review Of Literaturementioning
confidence: 99%