2010
DOI: 10.1007/978-3-642-13073-1_32
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Preprocessing Speed-Up Techniques Is Hard

Abstract: Abstract. During the last years, preprocessing-based techniques have been developed to compute shortest paths between two given points in a road network. These speed-up techniques make the computation a matter of microseconds even on huge networks. While there is a vast amount of experimental work in the eld, there is still large demand on theoretical foundations. The preprocessing phases of most speed-up techniques leave open some degree of freedom which, in practice, is lled in a heuristical fashion. Thus, f… Show more

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Cited by 32 publications
(14 citation statements)
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“…An obvious question is whether one could efficiently determine the best such choices for a particular input so as to minimize the query search space (a natural proxy for query times). Bauer et al [36] have determined that finding optimal landmarks for ALT is NP-hard. The same holds for Arc Flags (with respect to the partition), SHARC (with respect to the shortcuts), Multilevel Overlay Graphs (with respect to the separator), Contraction Hierarchies (with respect to the vertex order), and Hub Labels (with respect to the hubs) [252].…”
Section: Theoretical Resultsmentioning
confidence: 99%
See 1 more Smart Citation
“…An obvious question is whether one could efficiently determine the best such choices for a particular input so as to minimize the query search space (a natural proxy for query times). Bauer et al [36] have determined that finding optimal landmarks for ALT is NP-hard. The same holds for Arc Flags (with respect to the partition), SHARC (with respect to the shortcuts), Multilevel Overlay Graphs (with respect to the separator), Contraction Hierarchies (with respect to the vertex order), and Hub Labels (with respect to the hubs) [252].…”
Section: Theoretical Resultsmentioning
confidence: 99%
“…The same holds for Arc Flags (with respect to the partition), SHARC (with respect to the shortcuts), Multilevel Overlay Graphs (with respect to the separator), Contraction Hierarchies (with respect to the vertex order), and Hub Labels (with respect to the hubs) [252]. In fact, minimizing the number of shortcuts for CH is APX-hard [36,194]. For SHARC, however, a greedy factor-k approximation algorithm exists [38].…”
Section: Theoretical Resultsmentioning
confidence: 99%
“…As roads only change slowly over time, the preprocessing phase can be slow as it does not have to be rerun very frequently. Computing the auxiliary data usually involves optimizing some criteria, which most of the time is NP-hard [4]. In this application, it is therefore important to produce solutions of good quality but it is not as important to do this fast.…”
Section: Applications and Related Workmentioning
confidence: 99%
“…Since MinAvgCasePartition is N P-hard in general [1], we investigate restricted input instances. Along the lines of Section 3, we examine paths, cycles, stars, and trees.…”
Section: Minimizing the Average Search-space Sizementioning
confidence: 99%
“…The choice of the partition C has a large impact on query times in the on-line phase. Bauer et al prove that it is is N P-hard to compute a partition that minimizes the average search-space size (sss) of on-line queries [1]. However, the graph used in their reduction has a number of properties unlikely to be shared by realistic instances.…”
Section: Introductionmentioning
confidence: 99%