Preparing Students for Careers in the Esport Industry
Trevor Bopp,
Kostas Karadakis
Abstract:Role-play is an active learning tool that increases the involvement, motivation, and responsibility of students through their immersion in the very industry for which they are learning and preparing and has been used in a wide range of settings, including education, business, and entertainment, to facilitate education, problem-solving, and personal growth. As such, role-play was implemented in an Introduction to Esport course to help students better understand and experience the real-life planning, obligations… Show more
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