2018
DOI: 10.1007/978-3-319-93399-3_55
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Preliminary Study on Real-Time Interactive Virtual Fixture Generation Method for Shared Teleoperation in Unstructured Environments

Abstract: We present a method for interactively generating virtual fixtures for shared teleoperation in unstructured remote environments. The proposed method allows a human operator to intuitively assign various types of virtual fixtures on-the-fly to provide virtual guidance forces helping the operator to accomplish a given task while minimizing the cognitive workload. The proposed method augments the visual feedback image from the slave's robot video camera with automatically extracted geometric features (shapes, surf… Show more

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Cited by 8 publications
(7 citation statements)
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“…Virtual fixtures create zones where the robot can operate and thus reduce the operators' supervision load. These zones can be obtained using point cloud data [18], shape primitives, [19], manually created [20], selected interactively [21] or generated on-line based on obstacle proximity and manipulator capabilities [22]. For the teleoperation of multiple agents, Farkhatdinov et al [23] proposed a discrete switching control algorithm where an operator can trigger a switch to control different robots or different inputs, i.e., position, velocity of the same agent.…”
Section: Related Workmentioning
confidence: 99%
“…Virtual fixtures create zones where the robot can operate and thus reduce the operators' supervision load. These zones can be obtained using point cloud data [18], shape primitives, [19], manually created [20], selected interactively [21] or generated on-line based on obstacle proximity and manipulator capabilities [22]. For the teleoperation of multiple agents, Farkhatdinov et al [23] proposed a discrete switching control algorithm where an operator can trigger a switch to control different robots or different inputs, i.e., position, velocity of the same agent.…”
Section: Related Workmentioning
confidence: 99%
“…In general, virtual guides have often been limited to pre-defined geometric shapes 11 or combinations of shapes, 15,16 well-defined geometric models, 13 high-level task models, 9 or shapes defined through vision-based algorithms. 17 In a comanipulation context, it is more natural to program virtual guides in the real workspace rather than in a simulated one. Therefore, PbD 15,18 appears as a promising strategy to program robots in a fast and simple way when the task is known by the user.…”
Section: Construction Of Virtual Guidesmentioning
confidence: 99%
“…Because of their simplicity and intuitiveness, VFs are promising methods that have been shown to improve operators' teleoperation performance, reduce total workload, and ensure the safety of task execution (Rosenberg 1993;Pruks et al, 2018;Moccia et al 2019Moccia et al , 2020Marinho et al, 2020;Pruks and Ryu 2020). However, most extant research considered VFs to be pre-defined or automatically generated.…”
Section: Introductionmentioning
confidence: 99%
“…The feasibility of the feature-based interactive VF specification was investigated in our previous studies (Pruks et al, 2018; Pruks and Ryu 2020). This paper completes the authors’ preliminary framework by adding the effect rule as the final interchangeable component of the interactive VF, by introducing an effective interactive feature selection mechanism, by adding 3D-feature detectors to obtain more accurate measurements of remote objects, and by rigorously formulating the proposed method as an advanced framework.…”
Section: Introductionmentioning
confidence: 99%