2010 10th IEEE International Conference on Advanced Learning Technologies 2010
DOI: 10.1109/icalt.2010.143
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Prediction of Players Motivational States Using Electrophysiological Measures during Serious Game Play

Abstract: This study investigated players' motivation during serious game play. It is based on a theoretical model of motivation. Statistical analysis showed a significant increase of motivation during the game. This study tried to dissect predictors of Players' Motivational States. Multiple linear regression showed statistical significance of specific electrophysiological data. The theta wave in the frontal regions and motivation were positively correlated. High-beta wave in the left-center region was also a significan… Show more

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Cited by 23 publications
(11 citation statements)
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“…In the third step, classification is performed using the extracted features. The motivational states have been predicted based on brain activity for game play [19]. A non-EEG-based method to classify expert and novice levels of a game player is presented in [20], where objective-based action sequences are used.…”
Section: Introductionmentioning
confidence: 99%
“…In the third step, classification is performed using the extracted features. The motivational states have been predicted based on brain activity for game play [19]. A non-EEG-based method to classify expert and novice levels of a game player is presented in [20], where objective-based action sequences are used.…”
Section: Introductionmentioning
confidence: 99%
“…One promising way is the use of physiological sensors. This is notably explained by the significant results of recent studies involving physiological sensors to assess motivational learners' states as well as emotional and cognitive systems strategies [10,[17][18][19].…”
Section: Introductionmentioning
confidence: 99%
“…Some researchers have analyzed log files and have established correlations between learners' actions in log files Advances in Human-Computer Interaction 3 and their motivational states (e.g., [24]). Other researchers have used physiological sensors to assess learners' motivation and correlate physiological learners' responses to some dimensions of motivation such as attention and confidence (e.g., [17,25] [19] has used biometric sensors (HR, SC, EMG, and RESP) and facial expression analysis to develop a probabilistic model of detecting students' affective states within an educational game. Arroyo and colleagues [26] have used four different sensors (camera, mouse, chair, and wrist) in a multimedia adaptive tutoring system to recognize students' affective states and embed emotional support.…”
Section: Related Researchmentioning
confidence: 99%
“…The conclusion was that the EEG waves corresponding to Delta, Sigma and Theta bands had strong correlation with heart rate at different sleep stages. Derbali et al [21] did a study on the prediction of motivation of players in a serious game using the EEG waves and any correlation with heart rate. The conclusion of the study was that the theta waves were positively correlated with motivation.…”
Section: Correlation Of Heart Rate and Beta Waves During Exercisementioning
confidence: 99%