2014 IEEE International Conference on Multimedia and Expo (ICME) 2014
DOI: 10.1109/icme.2014.6890239
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Predicting subjective sensation of reality during multimedia consumption based on EEG and peripheral physiological signals

Abstract: Sensation of reality refers to the ability of users to feel present in a multimedia experience. As 3D technologies target to provide more immersive and higher quality multimedia experiences, it is important to understand Quality of Experience (QoE) and sensation of reality. Recently, there have been efforts to measure brain activity in order to understand implicitly QoE for various multimedia contents. However, brain activity accounting for sensation of reality has not been adequately investigated. The goal of… Show more

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Cited by 23 publications
(21 citation statements)
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“…In [18], we demonstrated that classification can be also used to automatically recognize high from low sensation of reality, in a subject-dependent framework. In this paper, we aimed at predicting all evaluated aspects, i.e., content preference, depth perception, sensation of reality, and perceived overall quality, using subject-independent classification systems.…”
Section: Further Discussionmentioning
confidence: 99%
See 2 more Smart Citations
“…In [18], we demonstrated that classification can be also used to automatically recognize high from low sensation of reality, in a subject-dependent framework. In this paper, we aimed at predicting all evaluated aspects, i.e., content preference, depth perception, sensation of reality, and perceived overall quality, using subject-independent classification systems.…”
Section: Further Discussionmentioning
confidence: 99%
“…In this paper, we aimed at predicting all evaluated aspects, i.e., content preference, depth perception, sensation of reality, and perceived overall quality, using subject-independent classification systems. The current study also differs in the sense that we used an LDA classifier, whereas a SVM classifier was used in [18,19]. Moreover, in this paper, we also applied a decision-fusion scheme to EEG and peripheral features, to explore the advantage of integrating information from the two modalities.…”
Section: Further Discussionmentioning
confidence: 99%
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“…Electroencephalography (EEG) and peripheral physiological signals including Electrocardiography (ECG) and respiration have been used in various studies to assess the physiological responses to stimuli. In particular, in [12], 2D and 3D overall perceived quality is assessed using brain and peripheral signals, [11] concludes that perceived quality is related to emotional processes, whereas [10,20] analyze emotional experiences as opposed to SoP. The authors of [1] present a similar sensor-based assessment of SoP using galvanic skin response, EEG, and facial motion tracking.…”
Section: Introductionmentioning
confidence: 99%
“…In [14], to make the annotation more reliable, the proposed method integrates local pairwise comparison labels together to minimize a cost that corresponds to global inconsistency of ranking order. In [15], the authors construct subjective classification systems to predict sensation of reality from multimedia experiences based on EEG and peripheral physiological signals such as heart rate and respiration. In [16], the authors propose a machine learning based data fusion algorithm that can provide real time per frame training and decision based cooperative spectrum sensing.…”
Section: Related Workmentioning
confidence: 99%