“…[WWW22] propose a GPU‐based multilevel additive Schwarz preconditioner to simulate cloth with a high resolution, 50K to 500K vertices, in real‐time. On the other hand, alternative methods have also been developed to generate the dynamic details of cloth animation via adaptive techniques [LYO*10, MC10, NSO12], data‐driven approaches [dASTH10, GRH*12, WHRO10, KGBS11, ZBO13] and deep learning‐based methods [CYJ*18, CZY21, GCS*19, LCT18, ZWCM20, BME20, GCP*20,SOC22,PMJ*22,TB23,ZWCM21,ZCM22], etc.…”