Special Interest Group on Computer Graphics and Interactive Techniques Conference Proceedings 2022
DOI: 10.1145/3528233.3530709
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Predicting Loose-Fitting Garment Deformations Using Bone-Driven Motion Networks

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Cited by 20 publications
(26 citation statements)
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“…[WWW22] propose a GPU‐based multilevel additive Schwarz preconditioner to simulate cloth with a high resolution, 50K to 500K vertices, in real‐time. On the other hand, alternative methods have also been developed to generate the dynamic details of cloth animation via adaptive techniques [LYO*10, MC10, NSO12], data‐driven approaches [dASTH10, GRH*12, WHRO10, KGBS11, ZBO13] and deep learning‐based methods [CYJ*18, CZY21, GCS*19, LCT18, ZWCM20, BME20, GCP*20,SOC22,PMJ*22,TB23,ZWCM21,ZCM22], etc.…”
Section: Related Workmentioning
confidence: 99%
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“…[WWW22] propose a GPU‐based multilevel additive Schwarz preconditioner to simulate cloth with a high resolution, 50K to 500K vertices, in real‐time. On the other hand, alternative methods have also been developed to generate the dynamic details of cloth animation via adaptive techniques [LYO*10, MC10, NSO12], data‐driven approaches [dASTH10, GRH*12, WHRO10, KGBS11, ZBO13] and deep learning‐based methods [CYJ*18, CZY21, GCS*19, LCT18, ZWCM20, BME20, GCP*20,SOC22,PMJ*22,TB23,ZWCM21,ZCM22], etc.…”
Section: Related Workmentioning
confidence: 99%
“…These approaches add wrinkles on normal maps rather than geometry, and thus their effectiveness is restricted to adding fine‐scale visual details, not large‐scale dynamics. Based on the skinning representation, there is a tremendous amuount of research focusing on body‐ or skeleton‐guided garment generation with neural networks, which aims to generalize to multiple body shapes [GCS*19, SOC19, GCP*20], loose‐fitting garments [PMJ*22], semi‐supervised or unsupervised generation [ZCM22, BME20, SOC22]. In addition, other works are devoted to generalizing neural networks to various cloth styles [PLPM20] or cloth materials [WSFM19].…”
Section: Related Workmentioning
confidence: 99%
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“…Physics-based ones [3,32,33,34,35,12] produce high-quality results but are computationally demanding, while data-driven approaches are faster, sometimes at the cost of realism. Most datadriven methods are template-based [13,14,15,17,19,18,20,16,18,13], with a triangulated mesh modeling a specific garment and a draping function trained specifically for it. As this is impractical for large garment collections, some recent works [22,21,36] use 3D point clouds to represent garments instead.…”
Section: Related Workmentioning
confidence: 99%
“…Hence, many recent techniques use neural networks to speed up the draping and to make it differentiable. The garments can be represented by 3D mesh templates [13,14,15,16,17,18,19,20], point clouds [21,22], UV maps [23,24,25,26,27], or implicit surfaces [28,29,30]. Draping can then be achieved by Linear Blend Skinning (LBS) from the shape and pose parameters of a body model, such as SMPL [31].…”
Section: Introductionmentioning
confidence: 99%