Proceedings of the 2009 ACM SIGGRAPH/Eurographics Symposium on Computer Animation 2009
DOI: 10.1145/1599470.1599485
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Pose-timeline for propagating motion edits

Abstract: Motion editing often requires repetitive operations for modifying similar action units to give a similar effect or impression. This paper proposes a system for efficiently and flexibly editing the sequence of iterative actions by a few intuitive operations. Our system visualizes a motion sequence on a summary timeline with editable pose-icons, and drag-and-drop operations on the timeline enable intuitive controls of temporal properties of the motion such as timing, duration, and coordination. This graphical in… Show more

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Cited by 9 publications
(15 citation statements)
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“…One way to improve coordination is through visualization of the motion. Recently, the de facto timeline visualization has been questioned and enhanced with editable pose-icons representing the motion over the timeline [Mukai and Kuriyama 2009] and deformable spatial planes rendered directly onto the viewport [Yoo et al 2015]. In our work, the MoCurves interface allows the visualization of several aspects of the motion as well as their coordinate manipulation.…”
Section: Related Workmentioning
confidence: 99%
“…One way to improve coordination is through visualization of the motion. Recently, the de facto timeline visualization has been questioned and enhanced with editable pose-icons representing the motion over the timeline [Mukai and Kuriyama 2009] and deformable spatial planes rendered directly onto the viewport [Yoo et al 2015]. In our work, the MoCurves interface allows the visualization of several aspects of the motion as well as their coordinate manipulation.…”
Section: Related Workmentioning
confidence: 99%
“…However, direct motion editing requires users to perform the same procedure repeatedly for several keyframes. In [7], an editing technique called "editing by propagation" was discussed. This enables users to edit the motion for one interval, and then propagate the editing values to every similar interval of that motion.…”
Section: Motion Editingmentioning
confidence: 99%
“…However, this method is not immediately suitable for editing captured motion data, because the set of keyframes has not yet been specified for such motion data. In [7], this problem was solved by applying the algorithm introduced in [12] to extract a set of main poses for the given motion. Those poses are then identified as keyframes, and shown via a 2D timeline-based interface.…”
Section: Motion Modulementioning
confidence: 99%
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“…Furthermore, if the motion to be edited is periodic or cyclic motion, or users need to create a cyclic motion from an arbitrary motion, users may need to perform similar editing operations repeatedly that is an inefficient repetition, which may be too difficult for novice users. Recently, this problem has been solved in [17]. The editing technique called "Editing Propagation" has been proposed to reduce the difficulty and completion-time for editing of cyclic motion.…”
Section: Introductionmentioning
confidence: 99%