2022
DOI: 10.6018/reifop.531841
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Poliedros con el software de realidad virtual inmersiva NeotrieVR, una experiencia con maestrosen formación

Abstract: The use of Immersive Virtual Reality for the teaching and learning of mathematics is a line of growing interest, where empirical research is needed on the impact of its inclusion in the classroom. We present a study carried out with student teachers, in which NeoTrie VR software is used in an experimental group to work on the notion of polyhedron, following the Vinner framework. The analysis of quantitative data shows the most common errors made by students when identifying the classes to which a set of three-… Show more

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(1 citation statement)
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“…Several studies in recent years show how the use of Neotrie strongly motivates students, develops and implements mathematical thinking in action, improves vision and geometric reasoning in space, stimulates cooperation and teamwork (see Rodríguez et al, 2021;Codina-Sánchez et al, 2022;Moral-Sánchez et al, 2022, 2023Codina et al, 2023;Romero et al, 2023).…”
Section: The Virtual Reality Software Neotriementioning
confidence: 99%
“…Several studies in recent years show how the use of Neotrie strongly motivates students, develops and implements mathematical thinking in action, improves vision and geometric reasoning in space, stimulates cooperation and teamwork (see Rodríguez et al, 2021;Codina-Sánchez et al, 2022;Moral-Sánchez et al, 2022, 2023Codina et al, 2023;Romero et al, 2023).…”
Section: The Virtual Reality Software Neotriementioning
confidence: 99%