Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems 2016
DOI: 10.1145/2858036.2858480
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Pointing while Looking Elsewhere

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Cited by 17 publications
(3 citation statements)
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References 37 publications
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“…As a result, there is increasing interest in using information about eye gaze not only as a research instrument, but to enhance our everyday interaction with computers. Gaze-enabled applications and interaction techniques range from explicit gaze input, such as pointing [22,49] or gaze gestures [8,16,33] to attentive applications that use gaze to make inferences about the user's intentions [13,29,38] and improve input with other modalities [37]. Surprisingly, little work has been done to understand the requirements of such applications as they integrate into our everyday computer use.…”
Section: Introductionmentioning
confidence: 99%
“…As a result, there is increasing interest in using information about eye gaze not only as a research instrument, but to enhance our everyday interaction with computers. Gaze-enabled applications and interaction techniques range from explicit gaze input, such as pointing [22,49] or gaze gestures [8,16,33] to attentive applications that use gaze to make inferences about the user's intentions [13,29,38] and improve input with other modalities [37]. Surprisingly, little work has been done to understand the requirements of such applications as they integrate into our everyday computer use.…”
Section: Introductionmentioning
confidence: 99%
“…Gaze interfaces are usually concerned with where users look, although it can be equally relevant to detect when they are not looking, for instance, to interpret manual input differently depending on whether it concurs with visual attention [36,43]. In our work, "looking away" is not merely detected but required for successful gameplay.…”
Section: Gaze Aversionmentioning
confidence: 99%
“…It was found that showing a partner's headshot close to their gaze point helped users feel a higher level of emotional interdependence. Baris et al [5] used gaze to display an area of user interest close to the user gaze. However, their study was limited to touch screen interface and did not exploring displaying partner close to the user gaze in a teleconferencing system.…”
Section: Introductionmentioning
confidence: 99%