Proceedings of the 22nd International ACM SIGACCESS Conference on Computers and Accessibility 2020
DOI: 10.1145/3373625.3418304
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Playing With Others: Depicting Multiplayer Gaming Experiences of People With Visual Impairments

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Cited by 21 publications
(39 citation statements)
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“…Hicks et al [26] have shown that graphics, even when purely functioning as an embellishing element conveying redundant information, improve player engagement. Similarly, past work suggests that appealing graphics in audio games are an important factor to engage sighted players [16].…”
Section: Mixed-ability Gamingmentioning
confidence: 96%
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“…Hicks et al [26] have shown that graphics, even when purely functioning as an embellishing element conveying redundant information, improve player engagement. Similarly, past work suggests that appealing graphics in audio games are an important factor to engage sighted players [16].…”
Section: Mixed-ability Gamingmentioning
confidence: 96%
“…People with severe visual impairments are often limited to games that are designed from the ground up to be played by blind people (audio games) or games that are compatible with the technologies they use to access devices (text-based games). These games are not, for the most part, popular among sighted people and therefore are also exclusive in a diferent way [1,16]. However, they ofer a substantial variety of games that people with visual impairments can play [1,55].…”
Section: Accessible Games To People With Visual Impairmentsmentioning
confidence: 99%
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