2009
DOI: 10.1111/j.1745-6606.2008.01130.x
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Playing With Food: Content Analysis of Food Advergames

Abstract: This study examines how food marketers use advergames, custom‐built and branded online games, to promote food products to children and provides the nutritional content of the food products featured in the advergames. The results reveal that food marketers use advergames heavily, with candy and gum or food products high in sugar most frequently appearing in the analyzed games. Children are often invited to “play with” the foods integrated as active game components. Finally, despite the educational benefits of i… Show more

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Cited by 126 publications
(132 citation statements)
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References 34 publications
(69 reference statements)
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“…On the other hand, advergames could also serve as an educational tool to teach children about nutrition, healthy eating, and physical activity in a manner that is fun and engaging (Lee et al, 2009). The effects of nutrition-and physical activity-promoting advergames have not been tested.…”
Section: The Need For Additional Researchmentioning
confidence: 99%
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“…On the other hand, advergames could also serve as an educational tool to teach children about nutrition, healthy eating, and physical activity in a manner that is fun and engaging (Lee et al, 2009). The effects of nutrition-and physical activity-promoting advergames have not been tested.…”
Section: The Need For Additional Researchmentioning
confidence: 99%
“…More than 97% of all food and beverage advergames contained at least one brand identifier, such as a food or package image, a brand character, or a company/brand logo (Culp et al, 2010;Moore, 2006). As with television advertising, the majority of foods and beverages promoted in advergames contain high levels of sugar, sodium, and/or fat; nearly three-quarters promoted candy, cereals, soft drinks, or salty snacks (Lee et al, 2009). Just 3% of advergames contained information about nutrition or health.…”
Section: Theoretical and Empirical Backgroundmentioning
confidence: 99%
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