2023
DOI: 10.1177/0092055x231172598
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Playing Spent!: FGWC Experiences of Poverty Simulation Games

Abstract: First-generation and working-class (FGWC) students bring a different set of life experiences to the classroom than students of privilege. As an instructor from an FGWC background, I use the poverty simulation game Spent! to make economic stratification understandable to students who have led lives of economic privilege and bring FGWC representation to the classroom in a way that honors their unique cultural capital. Despite a tendency toward consciousness raising for students of privilege, poverty simulation c… Show more

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“…[11,12] Poverty simulations have demonstrated improved participant attitudes toward poverty in many fields, including pharmacy, nursing, social work, physical therapy, criminal justice, and education. [13][14][15][16][17] The asynchronous online poverty simulation SPENT has demonstrated improved attitudes toward poverty, [18][19][20][21] but no reports have been located that also evaluated SPENT as an interprofessional activity. In a pooled analysis of poverty simulations, Taylor [22] found that participants reported increased self-efficacy and intentions related to interprofessional collaboration pre-to post-simulation.…”
Section: Literature Reviewmentioning
confidence: 99%
“…[11,12] Poverty simulations have demonstrated improved participant attitudes toward poverty in many fields, including pharmacy, nursing, social work, physical therapy, criminal justice, and education. [13][14][15][16][17] The asynchronous online poverty simulation SPENT has demonstrated improved attitudes toward poverty, [18][19][20][21] but no reports have been located that also evaluated SPENT as an interprofessional activity. In a pooled analysis of poverty simulations, Taylor [22] found that participants reported increased self-efficacy and intentions related to interprofessional collaboration pre-to post-simulation.…”
Section: Literature Reviewmentioning
confidence: 99%