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2022
DOI: 10.1007/978-981-19-6347-6_46
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Playful Experience in Health Literacy. Beyond Gamification and Serious Games

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(1 citation statement)
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“…Gamification utilizes game elements to engage and educate users. Health-related mobile apps and online platforms can employ gamification techniques to deliver health information in an interactive and engaging manner [110,111]. Given the digital era's prevalence, digital HL is paramount.…”
Section: Improving Health Literacy: a Multifaceted Approachmentioning
confidence: 99%
“…Gamification utilizes game elements to engage and educate users. Health-related mobile apps and online platforms can employ gamification techniques to deliver health information in an interactive and engaging manner [110,111]. Given the digital era's prevalence, digital HL is paramount.…”
Section: Improving Health Literacy: a Multifaceted Approachmentioning
confidence: 99%