“…The benefit of using VR is that it provides an experimental environment in which maximum control of extraneous variables can be maintained, which is often not possible in real-world environments that contain distractions such as people, noises, and other stimuli. Furthermore, there is documented evidence for the congruence of VR testing as a measure of hippocampal-based place learning, using fMRI (Hartley, Maguire, Spiers, & Burgess, 2003;Janzen, Wagensveld, & van Turennout, 2007;Jordan, Schadow, Wuestenberg, Heinze, & Jäncke, 2004;Parslow et al, 2004;Stern et al, 1996;Thomas et al, 2001) and evidence for transfer of knowledge in some VR tasks to the real world (Foreman et al, 2000(Foreman et al, , 2005. Thus, although it is recognized that VR environments are not the same as the real world, there is substantial evidence that they are useful in measuring cognitive mapping in humans.…”