2011 IEEE International Symposium on Multimedia 2011
DOI: 10.1109/ism.2011.13
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PicoLife: A Computer Vision-based Gesture Recognition and 3D Gaming System for Android Mobile Devices

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Cited by 6 publications
(2 citation statements)
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“…An appropriate, effective, and user-friendly interface is provided through the use of virtually controlled hand movement. [20]…”
Section: B Regulating Playmentioning
confidence: 99%
“…An appropriate, effective, and user-friendly interface is provided through the use of virtually controlled hand movement. [20]…”
Section: B Regulating Playmentioning
confidence: 99%
“…Li et al created a backlight system, using a backlit table to project hands towards a camera where the shapes of hands would be marked dark in the white camera space [6]; however, hand movements are limited to the size of the table and to a particular angle of interactions. Mariappan et al used infrared markers worn by subjects to capture human movements, achieving good quality of computer mapping results but requiring markers [7]. Bernardes et al [1] used a color based system without markers on the user to establish gesture-based controls, but the mapping result is not always accurate due to unstable illuminations or the problems of image capture.…”
Section: Background and Related Workmentioning
confidence: 99%