“…Virtual reality (VR) applications whose origins have been in the gaming industry have increasingly being used in healthcare, for treating pain associated with burns injuries, musculoskeletal conditions, as a treatment for stress, anxiety and phobias, and to increase levels of physical activity [3,4]. The technology has been increasingly used in the management of experienced with older people [5], and may become bene cial in the management of frailty, balance and physical skill performance, mild cognitive impairment, metabolic syndrome, Alzheimer's and Parkinson's disease, cancer, emotional well-being, reducing social isolation, sarcopenia, cardiovascular, and respiratory diseases [6][7][8][9].…”