Adjunct Proceedings of the 2020 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of The 2020
DOI: 10.1145/3410530.3414419
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Cited by 2 publications
(1 citation statement)
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“…Prior research has demonstrated that laughter can be captured, preserved, and reflected through a variety of representations. Ryokai et al designed individuals' laughter as tangible forms [13,14] and visual representations in mobile augmented reality [15]. Laughter can also be used to release pressure and promote interaction.…”
Section: Background and Related Workmentioning
confidence: 99%
“…Prior research has demonstrated that laughter can be captured, preserved, and reflected through a variety of representations. Ryokai et al designed individuals' laughter as tangible forms [13,14] and visual representations in mobile augmented reality [15]. Laughter can also be used to release pressure and promote interaction.…”
Section: Background and Related Workmentioning
confidence: 99%