2020
DOI: 10.1109/tpds.2020.2964256
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Performance Analysis of Trial and Error Algorithms

Abstract: Model-free decentralized optimizations and learning are receiving increasing attention from theoretical and practical perspectives. In particular, two fully decentralized learning algorithms, namely Trial and Error (TEL) and Optimal Dynamical Learning (ODL), are very appealing for a broad class of games. In fact, ODL has the property to spend a high proportion of time in an optimum state that maximizes the sum of utility of all players. And the TEL has the property to spend a high proportion of time in an opti… Show more

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Cited by 7 publications
(4 citation statements)
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“…Values of the controller gain parameter K P and K I are obtained by trial and error method [10] for various reference speeds. During the manual tuning process system is kept operational.…”
Section: Pi Controllermentioning
confidence: 99%
“…Values of the controller gain parameter K P and K I are obtained by trial and error method [10] for various reference speeds. During the manual tuning process system is kept operational.…”
Section: Pi Controllermentioning
confidence: 99%
“…Trial and error method is used to obtain values of gain parameter K P and K I [8] for various reference speeds. Manual controller tuning, results in the following gain constant values.…”
Section: Kp=proportional Gainmentioning
confidence: 99%
“…Two parent chromosomes are randomly picked from the population and the probability of new chromosome creation, from the parents is determined by crossover rate. Numerous crossover operators are explained in various literatures [10,11], but the weight based 7and equation 8ore likely to be achieved by GA's, as it works with population of points, on contrary to point by point approach of (7) (8) Genetic algorithm comprises three basic operators called reproduction operator, crossover operator and mutation operator. Initially GA works with randomly created group of solutions, known as population.…”
Section: Fitness= Itae= ∫ T|e|dtmentioning
confidence: 99%
“…Although the particular revision mechanism may vary, it is typically characterized by a "win stay, lose shift" condition similar to that of (2), whereby unsatisfied agents consider randomized experimental action revision and satisfied agents continue using their previous baseline action. 2 A number of Nash-seeking algorithms and multi-agent learning algorithms from this family, including [14], [18], [20] and [27], have been studied by first analyzing the convergence properties of a Markov chain {a t } ∞ t=1 and then using {a t } ∞ t=1 to approximate a sequence of learned strategy iterates { a t } ∞ t=1 .…”
Section: Genwags and Satisficing Markov Chainsmentioning
confidence: 99%