2011
DOI: 10.1111/j.1467-8659.2011.02035.x
|View full text |Cite
|
Sign up to set email alerts
|

Perceptually Based Appearance Modification for Compliant Appearance Editing

Abstract: Projection-based appearances are used in a variety of computer graphics applications to impart different ap-

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
2
1

Citation Types

0
5
0

Year Published

2013
2013
2018
2018

Publication Types

Select...
5
3
1

Relationship

0
9

Authors

Journals

citations
Cited by 20 publications
(5 citation statements)
references
References 25 publications
0
5
0
Order By: Relevance
“…A quad-tree-based light transport measurement [Sen et al 2005] is used, which takes up to several hours and thus is not practical for dynamic surfaces. This idea was recently extended in [Law et al 2011;Aliaga et al 2012] to generate a high-quality multi-projector compensation. Projector-camera systems can also be used to directly estimate the defocus of the projected pixels.…”
Section: Related Workmentioning
confidence: 99%
“…A quad-tree-based light transport measurement [Sen et al 2005] is used, which takes up to several hours and thus is not practical for dynamic surfaces. This idea was recently extended in [Law et al 2011;Aliaga et al 2012] to generate a high-quality multi-projector compensation. Projector-camera systems can also be used to directly estimate the defocus of the projected pixels.…”
Section: Related Workmentioning
confidence: 99%
“…By considering the local surface reflectance and the potential projector drift, the compensation can be adjusted to diminish these artifacts (right column). Upper right: High‐quality projection‐based appearance editing as proposed by Law et al [LAS*11]. Lower right: Compensation of indirect diffuse scattering by active and spatially varying reflectance modulation using photochromic inks illuminated by an array of ultraviolet LEDs [TIS16].…”
Section: Algorithmsmentioning
confidence: 99%
“…When projecting onto dark or strongly saturated surface pigments, it is desirable to avoid visually disturbing compensation errors resulting from the limited color gamut of the projector. Several methods automatically adjust the target colors outside of the displayable gamut to mitigate such artifacts [MJK11,LAS*11]. Menk and Koch proposed to use physically based computation based on spectral measurements in combination with HDR imaging to generate more accurate projection based augmentations [MK10].…”
Section: Algorithmsmentioning
confidence: 99%
“…While there have been many researches on Projection Mapping on static sculptures [1] [20] [30] [31], Dynamic Projection Mapping that can keep tracking of a moving target and aligning the projection at interactive level is still a challenge. To achieve high-quality results, the accuracy and the robustness of the system must achieve high requirements as to make light bundles be projected exactly onto the target object in real-time.…”
Section: Introductionmentioning
confidence: 99%