Abstract:One tragedy of human warfare lies in the paradox that, even when both sides suffer immensely, achieving peace remains challenging1. Mainstream game theories model the decision of war and peace by analyzing the Nash Equilibrium of a game’s pay-off matrix2,3. Here, we explore whether perceptual Gestalt, even when completely irrelevant to the payoff matrix of a multiplayer war game, can nevertheless constrain the progress of war by providing perceptual focal points mutually acknowledged by rivalries. We demonstra… Show more
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