Perceptions of Hybrid Lighting for Virtual Reality
Martin Dinkov,
Sumanta Pattanaik,
Ryan P. McMahan
Abstract:Virtual reality (VR) applications are computationally demanding due to high frame rate requirements, which precludes large numbers of realtime lights from being used. In this paper, we explore a hybrid lighting approach that combines the benefits of realtime and baked lights based on the importance of each source. First, we demonstrate that the hybrid approach affords better frames per second than realtime and mixed lighting. We then present the results of an online paired-comparison study, in which participan… Show more
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