2013
DOI: 10.1682/jrrd.2011.12.0234
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Perceived exercise benefits and barriers among power wheelchair soccer players

Abstract: Abstract-Lack of exercise is a major risk factor for secondary conditions among persons dependent upon motorized wheelchairs. Power wheelchair soccer is a unique exercise opportunity for this population, and understanding factors that influence exercise decision-making is necessary for clinicians to help those in motorized chairs reduce their secondary risk. Therefore, this study examined differences in perceived benefits and barriers to exercise among power wheelchair soccer players using a mixed-methods anal… Show more

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Cited by 33 publications
(28 citation statements)
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References 43 publications
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“…Os escores dos domínios estão apresentados no Gráfico 1. 3,7 ± 0,9 3,7 ± 1,1 0,8148 Meio ambiente 3,6 ± 1,0 3,7 ± 1,0 0,5368 Fonte: Autoria própria (2015).…”
Section: Resultsunclassified
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“…Os escores dos domínios estão apresentados no Gráfico 1. 3,7 ± 0,9 3,7 ± 1,1 0,8148 Meio ambiente 3,6 ± 1,0 3,7 ± 1,0 0,5368 Fonte: Autoria própria (2015).…”
Section: Resultsunclassified
“…No contexto da reabilitação, um dos principais objetivos é atingir a independência funcional (BARFIELD;MALONE, 2013;SILVA, 2011). Porém, mesmo na presença de incapacidades, as pessoas podem equilibrar suas limitações com suas potencialidades e viver com qualidade de vida, mesmo tendo uma deficiência (RESENDE;GOUVEIA, 2011).…”
Section: Introductionunclassified
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“…Physical inactivity is significantly higher in people with disabilities due to fewer opportunities and countless barriers to engaging in leisure-time physical activity [1][2][3][4][5][6][7]. Lack of transportation, inaccessible fitness facilities, absence of staff trained in working with people disabilities, and boredom associated with using standard exercise equipment all contribute to higher sedentary behaviors in this population [1][2][3][4][5][6][7].…”
Section: Introductionmentioning
confidence: 99%
“…Lack of transportation, inaccessible fitness facilities, absence of staff trained in working with people disabilities, and boredom associated with using standard exercise equipment all contribute to higher sedentary behaviors in this population [1][2][3][4][5][6][7]. Replacing sedentary behaviors with active video games (AVGs) holds promise as a way to reduce those barriers and increase leisure-time physical activity in people with disabilities [8][9][10][11][12].…”
Section: Introductionmentioning
confidence: 99%