Abstract:Penelitian ini bertujuan untuk mengetahui Pengaruh Penggunaan Media Flip Chart Terhadap Minat Belajar Peserta Didik Pada Pembelajaran IPA kelas IV SD Inpres 18 Kabupaten Sorong. Penelitian ini merupakan Pre-Exsperimental Design. Variabel bebas dalam penelitian ini adalah pengaruh penggunaan media flip chart sedangkan variabel terikatnya adalah minat belajar peserta didik pada pembelajaran IPA kelas IV SD Inpres 18 Kabupaten Sorong. Sampel dalam penelitian ini berjumlah 18 peserta didik. Teknik pengumpulan data… Show more
“…Flipchart media is a collection of material summaries in the form of flipped paper. With the presentation in the form of attractive images and letters with contrasting colors so that it can attract students' attention (Yulianto et al, 2022). This is in line with the research conducted that the use of flipchart media with effective cooperative learning is shown by the N-Gain test with a percentage of 62% while learning with conventional media produces a percentage of 8%.…”
The purpose of this study was to analyze the need for developing learning media in the form of flipchart media with the jigsaw method to improve students' understanding of concepts in class X vector material. The method used is quantitative descriptive method with data collection techniques through observation and interviews accompanied by documentation and literature review to review related research. From the results of the analysis carried out in physics learning, many learning media use print media. This is because the use of non-print media that has been used previously has several shortcomings when applied in offline learning but does not rule out the possibility of continuing to use it in offline learning. From the results of the data obtained, printed media in offline learning makes students better understand the material presented. This shows that there is a need for the development of more interesting learning media, for example illustrated learning media with flexible access that can be used in offline and online learning. Based on the results of the research that has been done, it shows that there is a need for appropriate media development in physics learning. One of the developments that can be done is to develop flipchart learning media using the jigsaw method.
“…Flipchart media is a collection of material summaries in the form of flipped paper. With the presentation in the form of attractive images and letters with contrasting colors so that it can attract students' attention (Yulianto et al, 2022). This is in line with the research conducted that the use of flipchart media with effective cooperative learning is shown by the N-Gain test with a percentage of 62% while learning with conventional media produces a percentage of 8%.…”
The purpose of this study was to analyze the need for developing learning media in the form of flipchart media with the jigsaw method to improve students' understanding of concepts in class X vector material. The method used is quantitative descriptive method with data collection techniques through observation and interviews accompanied by documentation and literature review to review related research. From the results of the analysis carried out in physics learning, many learning media use print media. This is because the use of non-print media that has been used previously has several shortcomings when applied in offline learning but does not rule out the possibility of continuing to use it in offline learning. From the results of the data obtained, printed media in offline learning makes students better understand the material presented. This shows that there is a need for the development of more interesting learning media, for example illustrated learning media with flexible access that can be used in offline and online learning. Based on the results of the research that has been done, it shows that there is a need for appropriate media development in physics learning. One of the developments that can be done is to develop flipchart learning media using the jigsaw method.
“…Gambar yang disajikan dalam flip chart dapat meningkatkan minat siswa dalam pembelajaran sehinga hasil belajar materi IPA siswa juga akan meningkat. Hal ini sejalan dengan penelitian yang dilakukan oleh Yulianto et al, (2022) bahwa penggunaan flip chart sebagai media dalam pembelajaran IPA di kelas IV SD Inpres 18 Kabupaten Sorong telah berdampak pada minat belajar peserta didik. Mereka menjadi fokus pembelajaran, dan media flip chart membuat materi lebih mudah dipahami oleh siswa.…”
Section: Analisis Keefektifan Media Flipchart Diagram 2 Analisis Keef...unclassified
<p>Penelitian ini bertujuan untuk mengetahui pengembangan, kelayakan dan peningkatan minat dan hasil belajar siswa pada mata pelajaran IPA sistem ekskresi pada manusia di Sekolah Menengah Pertama. Penelitian ini menggunakan model pengembangan ADDIE dan dilaksanakan di MTs Al Ma’arif Bangkalan dengan kelas VIII-A dan kelas VIII-B yang berjumlah masing-massing 25 anak dari kelas eksperimen dan kelas kontrol. Teknik pengumpulan data menggunakan metode observasi, angket, tes serta wawancara. Teknis analisis data berupa analisis kualitatif dan analisis kuantitatif. Hasil penelitian menunjukkan bahwa: (1) pengembangan media <em>flipchart </em>berbasis gambar terdiri dari beberapa aspek pengembangan, yaitu media, materi dan bahasa; (2) Tingkat kelayakan media <em>flipchart </em>berbasis gambar<em> </em>materi sistem ekskresi manusia masuk dalam kategori sangat layak atau sangat valid. Hal ini terlihat dari penilaian ahli media adalah 94, dari ahli materi 77 dan dari ahli bahasa 91 sehingga rata-rata dari kevalidan media adalah 87 ( Sangat Valid ); (3) Minat dan hasil belajar siswa meningkat setelah menggunakan media <em>flipchart </em>berbasis gambar. Hal ini ditunjukkan oleh minat siswa yang awalnya 31,48 meningkat menjadi 52,32 dan hasil belajar siswa yang awalnya 47,4 menjadi 87.</p>
“…Therefore, learning this way is expected to affect students' understanding of social sciences. As an instrument for education, learning media has the following objectives: a) to make learning in the classroom easier; b) make learning more effective; c) maintain the relationship between the subject matter and learning objectives; and d) support students' concentration while studying (Achriyati et al, 2022;Rafflesines et al, 2019;Yulianto et al, 2022)…”
The problem of the lack of teacher innovation in learning is the main factor in the occurrence of a boring classroom atmosphere, so students often experience difficulties in learning certain materials. The objective of this study is to determine the cognitive abilities of elementary school students by using media and a cooperative learning model of teams games tournament. This research was conducted at SDN Wunut II Porong. True-Experimental Design with Posttest-Only Control Group Design, using quantitative research type. The sample of this study was class VI consisting of 30 students using simple random sampling data collection using instruments in multiple-choice tests containing indicators of the cognitive domain. The results showed that when compared to the posttest value of the control class using the lecture method, the experimental class using the teams games tournament type cooperative learning model assisted by flipchart had a superior value on students' cognitive abilities. It is anticipated that using the teams games tournament learning paradigm to social studies content using flipcharts will enhance student learning outcomes and strengthen cognitive skills. The success is influenced by students who are actively involved in games and competitions so as to make students excited in the learning process.
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