Pengaruh Puzzle Game Terhadap Persepsi Belajar Matematika Di Kota Batam
Keaton Yoputra,
Anthony Anthony,
Kevin Saputra Utomo
et al.
Abstract:Initially regarded for entertainment purposes only, games have now evolved as a medium for learning. This research’s purpose is to investigate the effects of playing puzzle games towards leaning mathematics. This research uses the quantitative method through distributing questionnaires with senior high school and university students from Batam City as the target population. Linear regression technique is used for analyzing data. Results from this research indicate the variable challenge, engagement, and skil… Show more
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