Numerical simulation of the processes of high-speed loading of homogeneous and heteroge- neous targets by single projectiles, as well as by a group of projectiles with the same parameters in mass and momentum, has been carried out. Based on a comparison of the numerical simulation results for loading targets with different sets of projectiles, it is found that a projectile in the form of a ring knocks out the maximum hole in the target in terms of geometric dimensions, while a set of seven small disks removes the maximum mass from the target. The ring impact forms a continuous spall plate, which outruns the cloud of fragments of the destroyed material. Adding more than 5% of ceramics to the aluminum target volume does not allow the projectiles to penetrate through