2022
DOI: 10.55678/mallomo.v3i1.804
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Pendampingan Kegiatan Self-Assessment dan Self-Regulation Adiksi Game Online Berbasis Sekolah di SMA Negeri 21 Makassar

Abstract: Addiction to video games will harm adolescents' mental and emotional health, as well as their personality. During the three-year offline-to-online learning transition period, the Covid-19 era boosted exposure to smartphone use and the possibility to play games nearly nonstop. Awareness of school-based mental problems must be increased in order to prevent this aggressive conduct. This community service project intends to assess the extent of the potential for internet gaming addiction among adolescents and to p… Show more

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