2013
DOI: 10.1002/cav.1520
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Pencil drawing animation from a video

Abstract: We present an automatic, efficient, and simple technique to create pencil drawing animation, starting from a video. We generate pencil drawing from a source frame based on stroke modeling, specifying the properties of strokes, in combination with layered lines, flow‐guided difference‐of‐Gaussian (DoG) filter to several layers. Generated pencil strokes are translated and rotated because of forces exerted from the sequential frames using rigid body dynamics. Linear and angular forces acting on strokes are calcul… Show more

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Cited by 3 publications
(4 citation statements)
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References 35 publications
(103 reference statements)
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“…Seo and Ostromoukhov applied a particle video method to produce pointillist video stylizations [16]. Liang and Park combined stroke models and rigid-body dynamics; thus, their strokes translated and rotated due to optical flows from corresponding pixels [17].…”
Section: Automatic Video Paintingmentioning
confidence: 99%
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“…Seo and Ostromoukhov applied a particle video method to produce pointillist video stylizations [16]. Liang and Park combined stroke models and rigid-body dynamics; thus, their strokes translated and rotated due to optical flows from corresponding pixels [17].…”
Section: Automatic Video Paintingmentioning
confidence: 99%
“…Point-based rendering techniques, working on a per-pixel basis to achieve stylization as either abstractions or cartoons, translate the rendered particles and produce video stylization [13][14][15][16][17][18][19]. Unlike point-based rendering techniques, painterly rendering uses strokes as the basic units and considers both the translation and rotation of strokes because of their spatial extensions.…”
Section: Introductionmentioning
confidence: 99%
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“…In the process of achieving this goal, it is very important to avoid the effect of the source image's illumination and noise. Recently, researchers have paid more and more attention to two main kinds of techniques: the point-based rendering method [14][15][16][17][18][19][20], which works on a per-pixel basis to obtain stylized video; the stroke-based rendering method [7][8][9][10], which uses stroke as a basic rendering unit to achieve the rendering results. However, the point-based methods have no stroke models and the stroke-based methods lack the deformation of strokes, so their animation results tend to be insensitive to the motion of the object, which is important for following the underlying motion coherently.…”
Section: Introductionmentioning
confidence: 99%