Proceedings of the 19th ACM International Conference on Multimedia 2011
DOI: 10.1145/2072298.2072326
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Peer-assisted texture streaming in metaverses

Abstract: User-extensible metaverses need an effective way to disseminate massive and dynamic 3D contents (i.e., meshes, textures, animations, etc.) to end users, and at the same time maintain a low consumption of server bandwidth. Peer-topeer (or peer-assisted) technologies have been widely considered as a desirable complementary solution to efficaciously offload servers in large-scale media streaming applications. However, due to both the bandwidth constraints of heterogeneous users and unpredictable access patterns o… Show more

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Cited by 5 publications
(9 citation statements)
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References 24 publications
(20 reference statements)
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“…Moreover, this work does not distinguish on-demand and prefetch requests. Liang et al [18] used FIFO queue as a service policy. A request that cannot be served before its deadline is rejected and resubmitted to another neighbor until its deadline is reached.…”
Section: Related Workmentioning
confidence: 99%
See 3 more Smart Citations
“…Moreover, this work does not distinguish on-demand and prefetch requests. Liang et al [18] used FIFO queue as a service policy. A request that cannot be served before its deadline is rejected and resubmitted to another neighbor until its deadline is reached.…”
Section: Related Workmentioning
confidence: 99%
“…We adopt the reject-and-retry technique used by Liang et al [18] and Yang et al [28] to balance the load across neighbors: when an on-demand request is rejected, the requester can quickly retry it to other neighbors until either the request is served or its deadline is reached, by when the request is sent to the server as a last resort. The reject-and-retry technique can effectively balance the load at neighbors, but it does not perform scheduling.…”
Section: On-demand Requestsmentioning
confidence: 99%
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“…Due to the constant prefetch miss caused by non-linear access, we have two types of requests: prefetch request and fetch request, which has a playback deadline of 0. In many existing works [9], fetch requests are served by the streaming server. In cases where non-linear access is intrinsic (e.g., virtual environment, 3D mesh, zoomable video, etc.…”
Section: A New Bandwidth Allocation Scheme For Non-linear Accessmentioning
confidence: 99%