Peace in the Valley: A Media and Discourse Analysis of Eric Barone's Stardew Valley Through Utopian Theory
Orrin Eric Lincoln Mackay,
Catherine Anne Roberts
Abstract:Eric Barone's successful Stardew Valley game epitomizes the genre of farming role-play gaming. This article uses utopian theory to explore how the game economically and socially presents a liberal utopia that reimagines the 1990s with progressive values of the 2010s. Within the game, expenditure is encouraged to be communal, assigning value to socialist economics. Support for recreational cannabis usage is symbolically constructed through the character of Caroline, while queer love is established as both widel… Show more
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