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Assessment in Game-Based Learning 2012
DOI: 10.1007/978-1-4614-3546-4_6
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Patterns of Game Playing Behavior as Indicators of Mastery

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Cited by 12 publications
(13 citation statements)
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“…What the system "knows" about its human user comes from an analysis of interaction data. [3] describes a study based on a commercial digital game. When playing the game, players may learn about pieces of legerdemain.…”
Section: Data Mining As Theory Induction Based On Hci Datamentioning
confidence: 99%
See 4 more Smart Citations
“…What the system "knows" about its human user comes from an analysis of interaction data. [3] describes a study based on a commercial digital game. When playing the game, players may learn about pieces of legerdemain.…”
Section: Data Mining As Theory Induction Based On Hci Datamentioning
confidence: 99%
“…In game studies such as [3,5], interaction is abstractly represented by finite sequences over an alphabet A that contains identifiers of all possible activities of all engaged agents such as human players, non-player characters (NPCs), and other computerized components. A + denotes the set of all those strings, and given any particular game G, Π(G) is the subset of all strings that can occur according to the rules and mechanics of G. Angluin's pattern concept describes string properties of a certain type.…”
Section: Data Mining As Theory Induction Based On Hci Datamentioning
confidence: 99%
See 3 more Smart Citations