2020
DOI: 10.1016/j.ijar.2019.12.017
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Partially observable game-theoretic agent programming in Golog

Abstract: In this paper, we present the agent programming language POGTGolog (Partially Observable Game-Theoretic Golog), which integrates explicit agent programming in Golog with game-theoretic multi-agent planning in partially observable stochastic games. In this framework, we assume one team of cooperative agents acting under partial observability, where the agents may also have different initial belief states and not necessarily the same rewards. POGTGolog allows for specifying a partial control program in a high-le… Show more

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