Augmented Humans 2022 2022
DOI: 10.1145/3519391.3519408
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Parallel Ping-Pong: Exploring Parallel Embodiment through Multiple Bodies by a Single User

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Cited by 16 publications
(8 citation statements)
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“…With the development of display technology and the spread of virtual reality technology, interaction in digital space, where the scale can be freely changed, has been proposed instead of limited physical space 1,2 . However, to interact in digital space, users must operate a cursor or virtual hand using a mouse or controller in physical space.…”
Section: Interface Using Multiple Objects With Self Movementmentioning
confidence: 99%
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“…With the development of display technology and the spread of virtual reality technology, interaction in digital space, where the scale can be freely changed, has been proposed instead of limited physical space 1,2 . However, to interact in digital space, users must operate a cursor or virtual hand using a mouse or controller in physical space.…”
Section: Interface Using Multiple Objects With Self Movementmentioning
confidence: 99%
“…Using virtual reality and robotics technologies, interactions involving the manipulation of multiple virtual bodies and robotic avatars have been developed [1][2][3][4] . Interfaces with multiple cursors that reflect the user's mouse operations have also been proposed to facilitate pointing at targets on a large screen 5 and preventing shoulder hacking 6,7 .…”
Section: Introductionmentioning
confidence: 99%
“…One-to-many avatar embodiment can be supported in a sequential fashion, usually referred to as re-embodiment, or in a simultaneous manner, known as parallel embodiment [49,83]. Systems that support avatar re-embodiment allow users to selectively migrate between a set of robotic avatars that might be placed on dierent locations or have dierent characteristics that can be leveraged to perform various tasks [14,15,60].…”
Section: Understanding Dierent Forms Of Avatar Embodimentmentioning
confidence: 99%
“…When multiple avatar bodies are used to perform the same action, the diculties involved with parallel control are signicantly reduced [51]. If parallel embodiment is used to perform dierent actions using multiple avatar bodies, mechanisms for reducing users' cognitive burden are usually introduced in the form of automatic movement assistance [83], supported integration of multiple control paradigms [53], or simplied control options that trigger pre-determined commands [27].…”
Section: Understanding Dierent Forms Of Avatar Embodimentmentioning
confidence: 99%
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