2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) 2020
DOI: 10.1109/vrw50115.2020.00140
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Pain Experience in Social VR: The Competing Effect on Objective Pain Tolerance and Subjective Pain Perception

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Cited by 3 publications
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“…"Social interaction" is the capability that helps a patient interact with their family and friends. A recent pilot study has reported higher tolerance for pain when participants interacted with their loved ones (Hwang et al, 2020). "Customization" is the ability to choose a VR environment based on a patient's conditions and choices.…”
Section: Figure 3 Vr Design Considerations For Higher Immersionmentioning
confidence: 99%
“…"Social interaction" is the capability that helps a patient interact with their family and friends. A recent pilot study has reported higher tolerance for pain when participants interacted with their loved ones (Hwang et al, 2020). "Customization" is the ability to choose a VR environment based on a patient's conditions and choices.…”
Section: Figure 3 Vr Design Considerations For Higher Immersionmentioning
confidence: 99%
“…For example, passive monitors (wearables) are becoming more ubiquitous and accurate, offering opportunities to measure a broader array of behavioral and physiological states. Low-cost VR hardware for use at home, including devices that can be used with smartphones, are now available (28,(33)(34)(35) and enable new opportunities for social distraction and support (36), and at least one VR treatment of pain has been approved as a digital therapeutic by the Food and Drug Administration (37). AI is increasingly being used in pain research, diagnosis, and personalized treatment.…”
Section: Introductionmentioning
confidence: 99%