2013 13th IEEE-RAS International Conference on Humanoid Robots (Humanoids) 2013
DOI: 10.1109/humanoids.2013.7029963
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Optimization of humanoid walking controller: Crossing the reality gap

Abstract: Abstract-Humanoid locomotion remains a challenge because of the inherent instability of such robotic platforms. Inspired from observations on animals, Central Pattern Generators have been proposed to support the generation of rhythmic patterns able to make a robot smoothly walk while requiring few computational power. Nevertheless, tuning such controllers is challenging, in particular because small irregularities in the walking pattern easily make the robot fall. Optimization algorithms can be used to tune the… Show more

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Cited by 7 publications
(7 citation statements)
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References 33 publications
(43 reference statements)
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“…A similar approach was used when comparing multi-objective evolutionary strategies and genetic algorithms, in which a robot was required to display both collision-free navigation and object retrieval abilities [ 44 ]. Another relevant study concerns the evolution of a walking controller for a humanoid robot [ 45 , 46 ]. In that study, several proxies are introduced that reward specific characteristics of the desired gait, still the real objective is efficient locomotion.…”
Section: Modes Of Problem Solving With Moo In Evolutionary Roboticsmentioning
confidence: 99%
“…A similar approach was used when comparing multi-objective evolutionary strategies and genetic algorithms, in which a robot was required to display both collision-free navigation and object retrieval abilities [ 44 ]. Another relevant study concerns the evolution of a walking controller for a humanoid robot [ 45 , 46 ]. In that study, several proxies are introduced that reward specific characteristics of the desired gait, still the real objective is efficient locomotion.…”
Section: Modes Of Problem Solving With Moo In Evolutionary Roboticsmentioning
confidence: 99%
“…The advantages of the transferability approach is that evolution occurs in simulation but the evolutionary process is driven towards solutions that are likely to work on the physical robot. In recent experiments, this approach led to the successful evolution of walking controllers for quadruped (Koos et al, 2013b), hexapod (Koos et al, 2013a), and biped robots (Oliveira et al, 2013), with no more than 25 tests on the physical robot. We evaluate our algorithm on two sets of experiments.…”
mentioning
confidence: 99%
“…This predicted transferability is used as a new objective in a multi-objective EA alongside other objectives so that generated solutions tend to behave the same in simulation and in reality. The approach has been applied to a quadruped [98,97] and biped [142] locomotion tasks as well as to a T-maze navigation task [98]. As the number of evaluations on the real robot is reduced, this approach is considered to also address the reducing evaluation challenge.…”
Section: Reality Gapmentioning
confidence: 99%
“…While still keeping a constant simulation, another approach consists of evaluating several solutions directly on the real robot [98,97,133,142]. Relying on the hypothesis that reasonably good simulators do indeed exist, the approach proposes learning a model of behavior discrepancies between simulation and reality in order to avoid the most unrealistic behaviors.…”
Section: Reality Gapmentioning
confidence: 99%