We propose a new evolutionary dynamics for population games with a discrete strategy set, inspired by the theory of optimal transport and Mean field games. The dynamics can be described as a Fokker-Planck equation on a discrete strategy set. The derived dynamics is the gradient flow of a free energy and the transition density equation of a Markov process. Such process provides models for the behavior of the individual players in population, which is myopic, greedy and irrational. The stability of the dynamics is governed by optimal transport metric, entropy and Fisher information.Recently, a new viewpoint has been brought into the realm of population games based on optimal transport, see Villani's book [3,38] and mean field games in the series work of Larsy, Lions [6,13,19]. The mean field games have continuous strategy sets and infinite players [4,5]. Each player is assumed to make decisions according to a stochastic process instead of making a one-shot decision. More specifically, individual players change