2022
DOI: 10.48550/arxiv.2203.07181
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Optimal Correlated Equilibria in General-Sum Extensive-Form Games: Fixed-Parameter Algorithms, Hardness, and Two-Sided Column-Generation

Abstract: We study the problem of finding optimal correlated equilibria of various sorts: normal-form coarse correlated equilibrium (NFCCE), extensive-form coarse correlated equilibrium (EFCCE), and extensive-form correlated equilibrium (EFCE). This is NP-hard in the general case and has been studied in special cases, most notably triangle-free games , which include all two-player games with public chance moves. However, the general case is not well understood, and algorithms usually scale poorly. In this paper, we make… Show more

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Cited by 3 publications
(10 citation statements)
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“…We ran our algorithm for communication and full-certification equilibria on various two-player games, and compared the results to those given by notions of optimal correlation in games. The games tested are the same as the ones tested by Zhang et al [24]; refer to that paper for detailed descriptions. All experiments were allocated four CPU cores and 64 GB of RAM.…”
Section: Methodsmentioning
confidence: 99%
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“…We ran our algorithm for communication and full-certification equilibria on various two-player games, and compared the results to those given by notions of optimal correlation in games. The games tested are the same as the ones tested by Zhang et al [24]; refer to that paper for detailed descriptions. All experiments were allocated four CPU cores and 64 GB of RAM.…”
Section: Methodsmentioning
confidence: 99%
“…Linear programs were solved with Gurobi 9.5. When payments Values and timings for optimal correlated equilibria were taken from Zhang et al [24] and are included here for purposes of comparison. When payments are used, the mediator is informed before making the payment of whether the player was honest, and the optimization objective is the social welfare of the original terminal state, minus any payments made.…”
Section: Methodsmentioning
confidence: 99%
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