2014
DOI: 10.1155/2014/501689
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Optimal Acceleration-Velocity-Bounded Trajectory Planning in Dynamic Crowd Simulation

Abstract: Creating complex and realistic crowd behaviors, such as pedestrian navigation behavior with dynamic obstacles, is a difficult and time consuming task. In this paper, we study one special type of crowd which is composed of urgent individuals, normal individuals, and normal groups. We use three steps to construct the crowd simulation in dynamic environment. The first one is that the urgent individuals move forward along a given path around dynamic obstacles and other crowd members. An optimal acceleration-veloci… Show more

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References 15 publications
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