Abstract:It is impressive when one gets to see a hundreds or thousands years old artefact exhibited in the museum, whose appearance seems to have been untouched by centuries. Its restoration had been in the hands of a multidisciplinary team of experts and it had undergone a series of complex procedures. To this end, computational approaches that can support in deciding the most visually appropriate inpainting for very degraded historical items would be helpful as a second objective opinion for the restorers. The presen… Show more
“…In terms of reconstruction of textile heritage objects, a recent work by Stoean et al [94] used deep learning for inpainting in parts missing from the costumes. Considering the structural complexity and variation of motifs, the approach leaves substantial room for improvement.…”
Archaeological artifacts play important role in understanding the past developments of the humanity. However, the artifacts are often highly fragmented and degraded, with many details and parts missing due to centuries’ long degradation. Archaeologists and conservators attempt to reconstruct the original state of the objects either physically or virtually. This process includes characterizing and matching fragments’ features to identify which ones belong together. However, this process currently requires an extensive and tedious manual labor. Recent development in computational techniques gave rise to computer-assisted ways of virtual reconstruction, where the computer suggests solutions to the puzzle of scattered fragments and supplements or fully replaces manual labor. However, the capabilities of computational techniques remain limited in many aspects. This review summarizes the state-of-the-art computational techniques for puzzle and virtual reconstruction problems in cultural heritage applications, in general – with a particular interest in archaeological textiles. We overview existing computational methods, their applications and limitations. Afterward, based on the current knowledge gaps, we discuss where the field should go next.
“…In terms of reconstruction of textile heritage objects, a recent work by Stoean et al [94] used deep learning for inpainting in parts missing from the costumes. Considering the structural complexity and variation of motifs, the approach leaves substantial room for improvement.…”
Archaeological artifacts play important role in understanding the past developments of the humanity. However, the artifacts are often highly fragmented and degraded, with many details and parts missing due to centuries’ long degradation. Archaeologists and conservators attempt to reconstruct the original state of the objects either physically or virtually. This process includes characterizing and matching fragments’ features to identify which ones belong together. However, this process currently requires an extensive and tedious manual labor. Recent development in computational techniques gave rise to computer-assisted ways of virtual reconstruction, where the computer suggests solutions to the puzzle of scattered fragments and supplements or fully replaces manual labor. However, the capabilities of computational techniques remain limited in many aspects. This review summarizes the state-of-the-art computational techniques for puzzle and virtual reconstruction problems in cultural heritage applications, in general – with a particular interest in archaeological textiles. We overview existing computational methods, their applications and limitations. Afterward, based on the current knowledge gaps, we discuss where the field should go next.
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