2009
DOI: 10.1145/1577755.1577761
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On uniform resampling and gaze analysis of bidirectional texture functions

Abstract: The use of illumination and view dependent texture information is recently the best way to capture the appearance of real-world materials accurately. One example is the Bidirectional Texture Function. The main disadvantage of these data is their massive size. In this paper we employ perceptually-based methods to allow more efficient handling of these data. In the first step we analyse different uniform resampling by means of a psychophysical study with eleven subjects, comparing original data with rendering of… Show more

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Cited by 7 publications
(5 citation statements)
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References 31 publications
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“…For the second and third parts of this first experiment, no significant differences were found between light directions l (F = 1.34, p > 0. 25), nor between different kernels (F = 1.32, p > 0.26). A significant interaction effect between l and d was found (F = 2.03, p < 0.05), but the post-hoc test showed no significant differences between pairs.…”
Section: Descriptionmentioning
confidence: 87%
See 1 more Smart Citation
“…For the second and third parts of this first experiment, no significant differences were found between light directions l (F = 1.34, p > 0. 25), nor between different kernels (F = 1.32, p > 0.26). A significant interaction effect between l and d was found (F = 2.03, p < 0.05), but the post-hoc test showed no significant differences between pairs.…”
Section: Descriptionmentioning
confidence: 87%
“…A perception-based metric for single-level BTFs was derived in [24], in order to achieve higher compression rates. Filip et al [3], [25] ran psychophysical tests to discard perceptually unimportant data in the BTF. Although closer to our approach, our work differs in several ways: First, we do not aim at reducing the input dataset of 2D texture images that define the BTF; instead, we focus on efficient strategies to sample such multidimensional data, and on studying the effect of pre-filtering BTFs in their perceived appearance.…”
Section: Previous Workmentioning
confidence: 99%
“…In these works, the authors used functional Magnetic Resonance Imaging (fMRI) to explore the perception of color and shape. Filip et al [9] exploited gaze tracking device to identify salient areas on textured surfaces. The texture of an image can also be represented by the proper distribution of local intensity gradients.…”
Section: Related Workmentioning
confidence: 99%
“…They were based on clustering, linear decomposition methods, pixel-wise reflectance models or on Markov random fields models. In recent years researchers have started to investigate human perception of BTF data and proposed methods using standard [3] or experimentally derived [4], [5] rules for enhancement of data compression while still maintaining rapid access to the data. We build on this research and exploit gaze data analysis to provide a better understanding of a way humans perceive different real-world materials, and consequently apply this knowledge for improvement of BTF data compression.…”
Section: Introductionmentioning
confidence: 99%