2019 International Conference on Robotics and Automation (ICRA) 2019
DOI: 10.1109/icra.2019.8794040
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On The Combination of Gamification and Crowd Computation in Industrial Automation and Robotics Applications

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Cited by 5 publications
(2 citation statements)
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“…For example, Dey and Sarkar [11] address "maintenance [...][as] a crucial aspect to prevent untimely breakdown as it might lead to decrease in productivity and huge financial losses". Bewley and Liarokapis [36] mention gamification as another way to reduce costs. Another important optimization with 27 mentions is the handling of information.…”
Section: Discussionmentioning
confidence: 99%
“…For example, Dey and Sarkar [11] address "maintenance [...][as] a crucial aspect to prevent untimely breakdown as it might lead to decrease in productivity and huge financial losses". Bewley and Liarokapis [36] mention gamification as another way to reduce costs. Another important optimization with 27 mentions is the handling of information.…”
Section: Discussionmentioning
confidence: 99%
“…Our previous work (Bewley and Liarokapis, 2019 ), proposes abstract foundations for a framework combining gamification and crowdsourcing in a synergistic manner for robotics applications. The paper also introduces a standardized terminology for describing crowdsourcing techniques in robotics.…”
Section: Introductionmentioning
confidence: 99%