“…In this article, I want to formally address the tight connection between the control architecture and the embodiment of an agent in terms of geometry, in particular information geometry [1,3]. In order to do so, I apply a theory of the sensorimotor loop in terms of a causal model, as developed in [7,13,16], and propose an approach for designing controller architectures that utilise the sensorimotor constraints. My aim is not to provide the most general results, but to exemplify the strength of the theory by integrating initial results from an existing body of work [2,4,8,12,[14][15][16]25], and discussing them, for the first time, from a unifying perspective.…”