2019
DOI: 10.2196/12968
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Offline Digital Education for Postregistration Health Professions: Systematic Review and Meta-Analysis by the Digital Health Education Collaboration

Abstract: Background The shortage and disproportionate distribution of health care workers worldwide is further aggravated by the inadequacy of training programs, difficulties in implementing conventional curricula, deficiencies in learning infrastructure, or a lack of essential equipment. Offline digital education has the potential to improve the quality of health professions education. Objective The primary objective of this systematic review was to evaluate th… Show more

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Cited by 24 publications
(18 citation statements)
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References 53 publications
(109 reference statements)
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“…Second, offline blended learning did not show a positive pooled effect compared to traditional learning; however, 2 of the 3 studies were in nursing. These results were consistent with a previous meta-analysis on offline digital education [ 86 ]. Nevertheless, potential benefits of offline education such as unrestrained knowledge transfer and enriched accessibility of health education have previously been suggested [ 87 ].…”
Section: Discussionsupporting
confidence: 93%
“…Second, offline blended learning did not show a positive pooled effect compared to traditional learning; however, 2 of the 3 studies were in nursing. These results were consistent with a previous meta-analysis on offline digital education [ 86 ]. Nevertheless, potential benefits of offline education such as unrestrained knowledge transfer and enriched accessibility of health education have previously been suggested [ 87 ].…”
Section: Discussionsupporting
confidence: 93%
“…Digital education encompasses a broad spectrum of didactic interventions characterized by their technological content, learning objectives/outcomes, measurement tools, learning approaches, and delivery settings. Digital education includes online digital education, offline digital education, massive open online courses, learning management systems, mobile digital education (mobile learning or m-learning), serious games and gamification, augmented reality, virtual reality, or virtual patient (VP) [14-17].…”
Section: Introductionmentioning
confidence: 99%
“…Digital education can be further characterized by specific pedagogies and instructional methods, contexts of provision, and technical affordances of hardware and software [16]. It includes, but is not limited to, offline and online digital education [17-19], serious gaming and gamification [20], massive open online courses, virtual reality [21], virtual patient simulations [22], and mobile digital education [23] (Multimedia Appendix 1) [24-28].…”
Section: Introductionmentioning
confidence: 99%