2010 International Conference on Information Society 2010
DOI: 10.1109/i-society16502.2010.6018705
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Of mice or men? — The avatar in the virtualscape

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Cited by 4 publications
(2 citation statements)
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“…The notion of simulated space and real space blur. In fact, it has been argued that there is no real difference between a 'real' and 'virtual' experience (Conrad et al, 2010). This blurring of 'real' and 'virtual' experience however makes virtual worlds an ideal space to teach 'real' issues in a controlled environment.…”
Section: Situated Learningmentioning
confidence: 99%
“…The notion of simulated space and real space blur. In fact, it has been argued that there is no real difference between a 'real' and 'virtual' experience (Conrad et al, 2010). This blurring of 'real' and 'virtual' experience however makes virtual worlds an ideal space to teach 'real' issues in a controlled environment.…”
Section: Situated Learningmentioning
confidence: 99%
“…In these worlds, users are able to perform a wide range of interactions with the content of the world and other users [4], such as object creation [5,6] and manipulation [6,7], terrain editing [5], and navigating around the world [2,5,6,8,9], as well as chatting synchronously or asynchronously, either verbally via voice or written chat or nonverbally using avatar gestures and other forms of in-world visual interactions [6][7][8][9][10]. These kinds of interactions are performed through the use of avatars [2,5,7,8], that is, users' artificial figures [4,11].…”
Section: Introductionmentioning
confidence: 99%