Proceedings of the 1995 Symposium on Interactive 3D Graphics - SI3D '95 1995
DOI: 10.1145/199404.199419
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Cited by 60 publications
(3 citation statements)
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“…When the viewpoint moves, the newly added visible objects must be incrementally updated and downloaded. AOI was first proposed by Macedonia et al [10] and is widely used for 3-D scene scheduling [11]- [13]. Wang et al [14] consider the view frustum and the distance from the viewpoint to divide the AOI into several sections with different download priorities.…”
Section: Related Workmentioning
confidence: 99%
See 1 more Smart Citation
“…When the viewpoint moves, the newly added visible objects must be incrementally updated and downloaded. AOI was first proposed by Macedonia et al [10] and is widely used for 3-D scene scheduling [11]- [13]. Wang et al [14] consider the view frustum and the distance from the viewpoint to divide the AOI into several sections with different download priorities.…”
Section: Related Workmentioning
confidence: 99%
“…Based on the popularity of access patterns and the personal preferences of users, we combine and to define the interest priority for each pattern. The interest priority of access pattern for user is given by (10) where indicates which factor (popularity or personal preference) contributes more to the priority.…”
Section: User Access Pattern Prioritymentioning
confidence: 99%
“…The result is particularly interesting in the sense that the storage server can provide a guarantee for timely data retrieval for different multimedia applications, which may have vastly different quality of service requirements. In [24], the authors demonstrated how to build a distributed virtual environment for military applications and showed how it can be used to support hundreds of users. In [8], the authors designed a prototype DVE system which operates based on the Internet IP Protocol [9].…”
Section: Introductionmentioning
confidence: 99%