2019
DOI: 10.1155/2019/3065438
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Novel Resource Allocation Algorithms for the Social Internet of Things Based Fog Computing Paradigm

Abstract: Social Internet of Things (SIoT) is a control paradigm by the integration of social networking concepts into the Internet of Things, and Fog Computing (FC) is an emerging technology that is aimed at moving the cloud computing facilities to the access network. Recently, the SIoT and FC models are combined by using complementary features, and a new Social Fog IoT (SFIoT) paradigm has been developed. In this paper, we design novel resource allocation algorithms for the SFIoT system. Considering the social relatio… Show more

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Cited by 8 publications
(7 citation statements)
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“…Also, they demonstrated how to implement custom application placement in iFogSim simulated Fog environment along with an IoTenabled smart healthcare case study. in [30], it is designed novel resource allocation algorithms for the Social Internet of Things (SFIoT) system. They adopt the basic concept of two game models: voting and bargaining games to formulate the interaction among mobile devices and FC operator.…”
Section: Task Scheduling and Resource Allocation In Fog Environmentmentioning
confidence: 99%
“…Also, they demonstrated how to implement custom application placement in iFogSim simulated Fog environment along with an IoTenabled smart healthcare case study. in [30], it is designed novel resource allocation algorithms for the Social Internet of Things (SFIoT) system. They adopt the basic concept of two game models: voting and bargaining games to formulate the interaction among mobile devices and FC operator.…”
Section: Task Scheduling and Resource Allocation In Fog Environmentmentioning
confidence: 99%
“…And the maximized operating power on the user device is set to 2 W. For the wireless channel model, we apply a Gaussian Markov block fading autoregressive model. And the wireless channel gain G τ caused by path loss is set to -30 dB and the channel noise N τ is set to 10 −9 W. For the weighted cost model, the weight coefficients for adjusting the trade-off among the three factors are initially set to 6 Wireless Communications and Mobile Computing (1,6,3), which are mapping to the data size b τ+1 of the remaining task, the power consumption P τ of the user device, and the appended workload L τ of participant server, respectively. In the DRL-based algorithm, the number T of periods during one episode is set to 100.…”
Section: Experiments Parameters Setup On a Computer With Intelmentioning
confidence: 99%
“…The distances between the user device and three servers are all set to 100 m. The workload degrees of all servers are set to 1. The tuple of weight coefficients ðΩ 1 , Ω 2 , Ω 3 Þ is set to (1,6,3). We calculate the average values in all the periods of one episode, including weighted reward, data size of the remaining task, and power consumption of user device.…”
Section: Performance Impact Of Task Arrival Ratementioning
confidence: 99%
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“…It was noticed that the proposed algorithm showed better outcomes when compared to traditional ACO. Many researches [46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,70,71] discussed about scheduling and allocation methods in fog and cloud environments.…”
mentioning
confidence: 99%