2018
DOI: 10.14419/ijet.v7i2.6.10067
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Novel optimization using hierarchical Path finding A* (HPA*) algorithm for strategic gaming setup

Abstract: In game Industry, the most trending research area is shortest path finding. There are many video games are present who are facing the problem of path finding and there is various algorithms are present to solve this problem. In this paper brief introduction is given in the most using algorithm for path finding and A* algorithm has been proved the best algorithm for resolving the problem of shortest path finding in games. It provides the optimal solution for path finding as compare to other search algorithm. At… Show more

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Cited by 2 publications
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“…Seçilen en düşük maliyetli noktayı kapalı listeye taşır ve işlemi tekrar başa döndürür. Algoritma, hedef noktaya ulaşana kadar bu adımları tekrar eder ve hedef noktaya ulaştığında en kısa yolu bulmuş olur [7]. Şekil 2.…”
Section: A* Algoritması (A* Algorithm)unclassified
“…Seçilen en düşük maliyetli noktayı kapalı listeye taşır ve işlemi tekrar başa döndürür. Algoritma, hedef noktaya ulaşana kadar bu adımları tekrar eder ve hedef noktaya ulaştığında en kısa yolu bulmuş olur [7]. Şekil 2.…”
Section: A* Algoritması (A* Algorithm)unclassified